Experimental modules | Chemical treatments

Experimental modules | Chemical treatments

Patch notes: V 0.2.15.132

The experimental modules of the game, such as the chemical treatment module, are under development and are not part of the main game. They are not stable and may change drastically between updates.

If you're interested in testing the progress and early versions of a functionality, you can manually activate it. Keep in mind that if the game has any experimental modules active, a watermark indicating this situation will appear on the screen, and in some updates, it might be unplayable. No hotfixes are released for any experimental modules.

To activate it, locate the "config.xml" file in the Assets\XMLCaracteristicas folder of the directory where the game is installed, and modify the entry <EnableExperimentals> from False to True. Restart the game.

Once the game is restarted, you'll have the option "Chemical module (experimental)" enabled in the game settings. Every time you change the value of that option, you'll need to restart the game.